Cipher 17

Imperial Intelligence Agent. Cold hearted, takes pride in his work.

Description:

Name: Cipher 17
Race: Chiss
Age: 32
Occupation: Imperial Agent, Cipher

Equipment: Blaster Rifle (3d8 damage, Crit 19-20, Range Inc 30), Blaster pistol (3d8 damage, Crit 20, Range Inc 10), Vibro-Dagger (2d4 damage, Crit 20), Recuperative Nano-Tech, Probe transmitter, Portable Holocom, Projectile Darts (come out of wrist as seen on pic).

Class: Level 1 Scoundrel

Exp: 0

Hitpoints: 31/31

Attributes:
15 Charisma +2
16 Wisdom +3
14 Intelligence +2
13 Strength +1
17 Dexterity +3
12 Constitution +1

Skills:
Balance (Dex) 3
Bluff (Cha) 3
Computer Use (Int) 2
Demolitions (Int) 3
Disable Device (Int) 3
Disguise (Cha) 3
Escape Artist (Dex) 3
Forgery (Int) 2
Gather Information (Cha) 3
Hide (Dex) 3
Listen (Wis) 2
Move Silently (Dex) 3
Search (Int) 2
Sleight of Hand (Dex) 3
Spot (Wis) 3
Tumble (Dex) 3

Feats:
Illicit Barter- The scoundrel gains a +5 competence bonus on any Diplomacy checks made to buy or sell illicit or illegal goods.

Bio:

Cipher 17

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